#include "fig_conversation.h"



void	FIGConversation::Conversatoin_7()
{
	
}

void	FIGConversation::Convo_BossFight_7()
{
	PushTalk(SPEECH_PLAYER_1, "LOC_NOWWHAT");	
	PushTalk(SPEECH_ENEMY_BOSS, "LOC_DEADALREADY");	
	PushTalk(SPEECH_PLAYER_1, "LOC_BRINGITON");	

}